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A History of Video Games in 64 Objects

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A History of Video Games in 64 Objects

Auteur(s): World Video Game Hall of Fame
Narrateur(s): Ray Chase
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Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development.

Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.

Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays examine each object’s significance to video game play - what it has contributed to the history of gaming - as well as the greater culture.

A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:

  • The first edition of Dungeons & Dragons - the ancestor of computer role-playing games
  • The Oregon Trail and the development of educational gaming
  • The Atari 2600 and the beginning of the console revolution
  • A World of Warcraft server blade and massively multiplayer Online games
  • Minecraft - the backlash against the studio system
  • The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materials
  • The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace
  • And so much more

A panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

©2018 The Strong (P)2018 HarperCollins Publishers
Culture populaire Histoire Éducation Jeux vidéo
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Ce que les auditeurs disent de A History of Video Games in 64 Objects

Moyenne des évaluations de clients
Au global
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  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars

interesting book!

very good book with good information. the book plunged me in my past and covers most of the video game industry. the beginning was a bit less interesting for me but as the story evolves i got immersed quickly!

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  • Au global
    4 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    3 out of 5 stars

Interesting history of video games, verging on a little dry

Solid history of video games if you are newer to the subject. Otherwise, I’d already heard a lot of the same industry tales, factoids and legends… It covers a lot of ground, while also seeming to miss a lot all at once. It’s a big subject to cover, so hard to get it all in there. Narrator was great. The content verged on a little dry or academic at times. But learned some new stuff, again would only recommend to those newer to the subject of video game history. Otherwise just a rehashing of a lot of the same stories.

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