Fabien Siouffi joins Noob Gaming to explore the intersection of games, art, and culture. From pioneering online gaming in Asia to working with philosophers and artists in VR, Fabien shares his journey of using interactive worlds to reshape how we experience life. He challenges the perception of games as mere escapism, arguing they are tools for practicing reality, a place where we learn, belong, and evolve. We discuss gaming’s growing legitimacy in the art world, its power as a storytelling medium, and how play shapes our perception of the world. A thought-provoking dive into the future of gaming.
Fabien's gaming recommendations:
If you only have time for 5 games :
The Beginner’s Guide (PC, Mac, Linux). By the Stanley Parable author. fantastic take on interactive storytelling. Introspective, smart, layered tale of worlding in digital times.
Passage (Web). 5mn long and made with 16bits. Jason Rohrer is justly regarded as the first poet of video games, and Passage is his most poignant work.
Everything (PS4, PC, Mac). David O’Reilly ensures Rohrer’s legacy by developing one of the most expressive interactive artwork ever. Alan Watts fans rejoice.
Inside (PS4, XBox1, PC). A sensory experience, beautiful, smart, progressive, haunting, impeccably executed from the Limbo makers.
A Dark Room. An epic journey started with a single text line
On Steam (PC/Mac)
Limbo. You’ll never die the same again
Braid. Probably the smartest game on earth.
The Witness. By the Braid designer, very different, very smart too
Portal 1&2. Perfectly balanced gameplay, fantastic cutscenes and storytelling
What remains of Edith Finch (PC, XBox, PS4). A story that builds over the whole game, the last few scenes are interactive storytelling at its best
The Stanley Parable. A playable fable about playing.
Never Alone. Learning companionship with video games. Donna Haraway’s favorite game!
Papers Please. Absurd and insidious, a tale about the inanity of crossing borders
VVVVVVV. Excellent platformer, Super Mario for adults. Hard!
Thomas was alone. 2 littles rectangles wandering in bigger ones. Fantastic dialogues and atmosphere
World of Goo. Gooey charming Lego
Fez. A great journey from flat to volumetric
Journey (PS4, PS3). Non-gamers’ favorite game ;-) An inner journey to the sun
Superbrothers: Sword and Sworcery EP. Pixel art at its best
This war of mine. Play war from the point of view of the attacked, besieged party
Consoles
Everybody gone to the Rapture (PS4). A playable Shyamalan movie
Firewatch. Out in a grand Wyoming natural park, something’s fishy. An intimate and slow drift in the wild.
Katamari Damacy.Beautifully weird japanese delicacy
Echochrome 1 & 2. Monument Valley mother and father.
GTA V. Because great games don’t have to be all niche and indie. Sharp dialogs, irreverence, the many side stories and off spaces hidden in the giant maps make this a true adventure. Hanging out with Trevor and cruising LA by sunset are personal favorites (the yoga scene with coach Fabien caught my attention obviously)
Red Dead Redemption. Same as above, with the added bonus of aimlessly riding a horse in the desert. I like RDR 1 so much more than 2.
Tablets
Windosill. Feels like playing a dream.
The Triennale Game Collection. Interesting commission by Milano’s design museum
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