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Druid Quest

Mægics Heir, Book 1

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Druid Quest

Auteur(s): G.L. Cramb
Narrateur(s): Dan Storm
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All but lost to life in Aeryth, mægic of a past age begins to reappear in the kingdom, and none too soon, as the insidious dark magic of sorcerers and wizards from eons past has reappeared and gained a foothold, threatening free will for all.

Young hero Arias Côeurdrægon is an unwitting heir apparent to the ancient mægics, and unbeknownst to him, also an heir to the throne in Kings Court, a danger unto itself.

Just now reaching his 17-year-end, Arias is bequeathed a quest to find the Druid who holds answers to a past he's just discovered existed. Perhaps this is to aid against an insurmountable threat to his very life, for the king and others have been made aware of his existence and will stop at nothing to see his head at their feet.

Thus begins his quest for a mythical Druid, a keeper of mægic, to be found somewhere on the other side of the whole of Aeryth, living amongst the cliffs overlooking the endless East Sea.

Never having ventured far from his comfortable life in his secluded homestead, Arias discovers things about the larger world and about himself he would never have thought possible.

Things about ancient mægics and of people and creatures he will come to form unusual bonds with. Perhaps a broader purpose to his life. Adventure awaits with the rising of each new sun, with new awareness that ancient mægics still exist in the world in everything from creatures and people to all of nature about him.

He must find the Druid to make some sense to it all.

©2019 Guy L Cramb (P)2021 Guy L Cramb
Action et aventures Fantastique épique Fiction Récits initiatiques Science-fiction et fantasy Fantastique Utilisateurs magiques Roi Jeune adulte Redevances
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