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Phantom Chamber

An Epic Fantasy Adventure (Shattered Legacy, Book 2)

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Phantom Chamber

Auteur(s): Andrew Rowe, Kayleigh Nicol
Narrateur(s): Travis Baldree, Emily Lawrence
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À propos de cet audio

Secret treasures and otherworldly dangers await a band of adventurers in the second book of this fantasy series set within the Arcane Ascension universe.

After the Tortoise Spire climb claims three members of Team Guiding Star Legacy, surviving combat experts Nieve and Hane—teammates by chance if not by choice—cope with their losses by joining another delving group to ascend Tiger Spire. Allied with bickering siblings Rose and Mason, an Architect and a Transmuter, and the Biomancer Lief, they’re led by Odette, an Analyst, who has meticulously studied the spire’s scenarios to locate the mythical Vault of Shadows and claim its priceless treasures.

Their quest takes them aboard a train transporting rare cargo, but their mission is vague. Odette believes they’re either supposed to protect the cargo or capture someone. As the team splits into factions to solve the mystery, they encounter the notorious thief known as the Magpie. Sa’rhi Nereux is a Controller, commanding powerful minions to help them steal a creature capable of granting life or death with a single bite.

Even if the adventurers are victorious, greater threats await them within the spire if they’re to unearth the Vault of Shadows. Nieve, still grieving her lost companions, wants to befriend her new team to face these threats together. But Hane prefers distance, even from Nieve, leaving her to bond instead with a being of unimaginable power...

©2023 Andrew Rowe and Kayleigh Nicol (P)2023 Podium Audio
Action et aventure Fantastique Fantastique épique Fiction Épique Trésor Aventure Paranormal
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Ce que les auditeurs disent de Phantom Chamber

Moyenne des évaluations de clients
Au global
  • 3.5 out of 5 stars
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    3
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Performance
  • 4.5 out of 5 stars
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  • 4 étoiles
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Histoire
  • 3.5 out of 5 stars
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    5
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  • 1 étoile
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  • Au global
    3 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    3 out of 5 stars

first half is boring, second half mad up for it.

The whole first half on the train was really boring and I almost stopped listening. luckily the second half more than made up for it.

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  • Au global
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Histoire
    2 out of 5 stars

Lackluster

Nothing really happens. The book reads like a standalone story that adds nothing to the overall world.

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  • Au global
    3 out of 5 stars
  • Performance
    4 out of 5 stars
  • Histoire
    2 out of 5 stars

Not a great second entry

Narration is solid, Travis does great with what he has.

Felt this book is lacking what I liked about the first book. I felt it kinda disjointed and nothing happens. For the length of the book you expect something…. But no.

Turned me off the series and will most likely drop it.

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  • Au global
    5 out of 5 stars
  • Performance
    5 out of 5 stars
  • Histoire
    5 out of 5 stars

Amazing

The voice acting bring the story to life, amazing world build as always from Andrew.

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  • Au global
    2 out of 5 stars
  • Performance
    4 out of 5 stars
  • Histoire
    1 out of 5 stars

Truly flabbergasted.

To start, I want to say Baldree was by far the best part of this series. His performance was exemplary as usual.

Now, with that established and out of the way... I'm not really sure what happened here, normally I thoroughly enjoy the books in this universe. Sufficiently advanced magic, the divine swords, all of them are absolutely stellar. This series however has been lackluster at its best, and rediculously disjunctive, nonsensical and almost random at its worse. I can't count the number or times where WI found myself thinking "what? why? where did this come from? That's not how that works, that's not how ANY of this works. Why are you trying so hard to shoehorn in this metacommentary, it serves no real purpose and its so out of place. We get it. We got it the first 10 times. Please. Stop. Blugeoning. Me.

I feel like the collaborative efforts were only a hindrance to Rowe's usual skill. What used to seem relatively effortless, has now become almost entirely absent. So many decisions were either baffling or just downright bewildering. There is so much of this story that I find myself having to tolerate, whether it's plot, subtext, character "development", or unfortunately basically any aspect of this novel.

I mean, even the floors of the tower themselves are absolutely abysmally boring and trite. Where's the giant crowns boards? The "cube-esque" sort of rooms that I've come to love. The story floors are absolutely far worse in my opinion. Sufficiently advanced magic by far had the best tower floors, and it's not even close. The trials in this book are reminiscent of the historical murder mystery or the ship sinking mystery floors. They absolutely fall flat and entirely disenchant me overall. If I wanted stories like "defend this train" I'd have gone and read a different series.

The whole "spire simulacra(or monsters) are actually real people" shtick has been beaten to death over and over in his other series and its truly exhausting at this point. It reaks of someone taking first year college ethics and basing their entire personality on what they've learned there. Saying it's tiresome is being generous.

I'd also have to say that; If the reason we haven't got more books in the main series' is because he's been spending his time writing this drivel, then I REALLY hope it paid well... Because it certainly wasn't worth it from your audience's perspective.


I feel it's necessary to reiterate some things:
This series has been painful at BEST and actively disuading at its worst. Stop force-feeding your audience your viewpoints, and let us form our own regarding. How rediculous is it to have to tell authors "Show, don't tell" I feel like the only way it could have been more blatant would be if the novel started with a 20 page diatribe(Irroonnyyy, but that's where I'm at) wherein you outline your specific views on these skin-deep elementary concepts you feel compelled to convince as many people as possible, through any means necessary. Even if it means sacrificing the quality of your work to repeatedly ham-fist in the same boring points over and over and over. I don't think it would have been possible to be simultaneously less subtle AND less effective if you had actively tried to.

It feels like you're writing these books for a completely different audience than your established one. We're all here, we get it. We got it the first time 10 books ago. And even if you feel it's necessary to include it in EVERY series ever, there is actually no reason to do it to this degree, or in this way. I'm sure almost all of us already actively agree with you on most of your positions, or we can sympathize with the positions being "presented". It's just never pleasant to have to duck and weave constantly around those inserts. Neither is it pleasant to have to constantly fight for my life as the relentless throat-jamming "lessons" makes it hard to breathe. At this point they're beginning to back up and I'm finding it difficult to continue mustering up the motivation to care anymore.

The dialogue, plot, devices, and so on are all poor. Even the usually amazing magic system is barely a whisper of what it normally is. And the way the characters use it is absolutely drab. Look to the stormlight archive if you want to understand the potential of changing one's gravity at will, but can show the marvellous potential of that ability. Oh ice powers? Nevermind the novel spells from the other series, let's just make her make ice walls, or freeze water. Yayyy. Uggh. And nevermind knowing Sage's trial, Lets just ignore one of the only 3 remaining characters who weren't abruptly killed for no reason at the end of the last book. And let's make our two main characters absolute antisocial misanthropes. That'll make a good story.

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