
The Chosen One
A LitRPG NPC Adventure (Prophecy Approved Companion, Book 1)
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Narrateur(s):
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Annie Ellicott
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Gary Furlong
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Jeff Hays
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Auteur(s):
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Tevagah
À propos de cet audio
Qube was designed to die....
As the cheerful childhood NPC companion who helps the [Player] learn the world during the start of the game, it was only natural that the big bad would kill her at the end of the tutorial, kick-starting the [Player] on a quest for vengeance.
The only thing is, no one told her that.... And this particular [Player] doesn’t like to play by the rules. Being a chaos-loving gremlin, he glitches her out of her programming loop and drags her on various adventures. They'll grapple with friendly sharktopuses, evil emperors, and what it means to be a person.
On the way, they pick up equally unlikely party members, with Qube breaking the world in increasingly strange ways as she seeks to be the very best companion ever.
All the while, Qube herself slowly realizes that her reality is not quite what it seems....
Experience the start of a GameLit/LitRPG series about an NPC freed of its programming loop and brought along on a player's journey of adventure and power progression. A loving parody of old-school games, Dungeons and Dragons, and every player who has ever thought, “What happens if I do this?”
©2022 Aethon Books (P)2022 Aethon AudioCe que les auditeurs disent de The Chosen One
Moyenne des évaluations de clientsÉvaluations – Cliquez sur les onglets pour changer la source des évaluations.
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Au global
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Performance
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Histoire
- kane
- 2022-09-22
Impatient
Loved It.
One of the worst cases of "Found it Too Early."
Can't Wait for the next book.
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Au global
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Performance
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Histoire
- Amazon Customer
- 2024-07-21
MC is an NPC AI discovering to world! Amazing!
It’s amazing seeing how an NPC struggles to understand the world around her because it’s an oddly defined game.
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Au global
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Performance
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Histoire
- Utilisateur anonyme
- 2023-10-14
awful
Who would have guessed that a story about a bugged and broken game would be so boring. The story is cringe beyond belief. Its hard to take stories in game worlds seriously but when the story itself acts like a bad parody its impossible to find much to enjoy. The people always seem to be in different worlds carrying on disjointed conversations like one is discussing the weather while the other is discussing cooking yet neither seems aware their going on about different things. The mc doesn't take the world seriously and the "big bad" is a joke and treated as such by the hero character. So the story is irrelevant, bugged and not much of a priority. I fail yo see what about the story is designed to get me invested in the book.
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