Postmillennial Pop
27 livres dans la sérieOpen World Empire: Race, Erotics, and the Global Rise of Video Games Description
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Livre 21
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Livre 22
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Livre 23
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Livre 24
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Livre 25
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The Content of Our Caricature: African American Comic Art and Political Belonging
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Livre 26
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Open World Empire: Race, Erotics, and the Global Rise of Video Games
- Postmillennial Pop, Book 26
- Auteur(s): Christopher B. Patterson
- Narrateur(s): Eunice Wong
- Durée: 13 h et 21 min
- Version intégrale
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Au global
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Performance
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Histoire
Seeking ways to understand video games beyond their imperial logics, Patterson turns to erotics to re-invigorate the potential passions and pleasures of play. Video games vastly outpace all other mediums of entertainment in revenue and in global reach. On the surface, games do not appear ideological, nor are they categorized as national products. Instead, they seem to reflect the open and uncontaminated reputation of information technology. Like literature and film before it, video games have become the main artistic expression of empire today.
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Open World Empire: Race, Erotics, and the Global Rise of Video Games
- Postmillennial Pop, Book 26
- Narrateur(s): Eunice Wong
- Durée: 13 h et 21 min
- Date de publication: 2021-02-12
- Langue: Anglais
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Livre 27