Computer Games
-
-
The Mystery in the Computer Game
- A Boxcar Children Mystery
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Aimee Lilly
- Durée: 1 h et 32 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong?
-
The Mystery in the Computer Game
- A Boxcar Children Mystery
- Narrateur(s): Aimee Lilly
- Série: The Boxcar Children Mysteries, Livre 78
- Durée: 1 h et 32 min
- Date de publication: 2018-06-04
- Langue: Anglais
-
The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong? Find out....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 15,14$ ou 1 crédit
Prix réduit: 15,14$ ou 1 crédit
-
-
-
The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- Auteur(s): Teos Abadia, Scott Fitzgerald Gray, Michael E. Shea
- Narrateur(s): Colby Elliott
- Durée: 11 h et 20 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations. And when monsters come to life in our imaginations, we love to face and defeat them. We battle dragons and demons and undead—and conquer them in tales we’ll remember our whole lives. Within the Forge of Foes, we’ll build these monsters. Here in the forge, we’ll modify creatures, giving them new attacks and strange new abilities.
-
The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- Narrateur(s): Colby Elliott
- Durée: 11 h et 20 min
- Date de publication: 2025-03-12
- Langue: Anglais
-
We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 26,30$ ou 1 crédit
Prix réduit: 26,30$ ou 1 crédit
-
-
-
Sid Meier's Memoir!
- A Life in Computer Games
- Auteur(s): Sid Meier, Jennifer Lee Noonan - contributor
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
-
-
grew up on his games!
- Écrit par andrew simpson le 2025-01-27
-
Sid Meier's Memoir!
- A Life in Computer Games
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
- Date de publication: 2020-11-10
- Langue: Anglais
-
The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 22,26$ ou 1 crédit
Prix réduit: 22,26$ ou 1 crédit
-
-
-
This Is Not a Game with Marc Fennell
- Auteur(s): Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
-
This Is Not a Game with Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
- Date de publication: 2024-05-06
- Langue: Anglais
-
This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 20,43$ ou 1 crédit
Prix réduit: 20,43$ ou 1 crédit
-
-
-
The Basics of Game Design
- Video Game Revolution
- Auteur(s): Heather E. Schwartz
- Narrateur(s): uncredited
- Durée: 19 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
-
The Basics of Game Design
- Video Game Revolution
- Narrateur(s): uncredited
- Durée: 19 min
- Date de publication: 2024-04-19
- Langue: Anglais
-
Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 8,07$ ou 1 crédit
Prix réduit: 8,07$ ou 1 crédit
-
-
-
The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Tim Gregory, Aimee Lilly
- Durée: 5 h et 39 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game.
-
The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Narrateur(s): Tim Gregory, Aimee Lilly
- Série: The Boxcar Children, Livre 26
- Durée: 5 h et 39 min
- Date de publication: 2023-12-05
- Langue: Anglais
-
Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 30,74$ ou 1 crédit
Prix réduit: 30,74$ ou 1 crédit
-
-
-
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Auteur(s): Odile Limpach
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
-
-
Very insightful!
- Écrit par AgileFoxen le 2021-09-26
-
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
- Date de publication: 2021-07-08
- Langue: Anglais
-
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 25,00$ ou 1 crédit
Prix réduit: 25,00$ ou 1 crédit
-
-
-
Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Auteur(s): Tore C. Olsson
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
-
-
A New Way to Educate
- Écrit par Jessica Houle le 2025-01-21
-
Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
- Date de publication: 2024-08-06
- Langue: Anglais
-
Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 26,99$ ou 1 crédit
Prix réduit: 26,99$ ou 1 crédit
-
-
-
How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Auteur(s): Matt Hackett
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
-
-
Great Entry Into Video Game Creation
- Écrit par Amazon Customer le 2025-01-07
-
How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
- Date de publication: 2024-01-26
- Langue: Anglais
-
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 8,71$ ou 1 crédit
Prix réduit: 8,71$ ou 1 crédit
-
-
-
The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Auteur(s): Rizwan Virk
- Durée: 11 h
- Version intégrale
-
Au global
-
Performance
-
Histoire
Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix. The Simulation Hypothesis is the definitive book on simulation theory and is now completely updated to reflect the latest developments in artificial intelligence and virtual reality.
-
The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Durée: 11 h
- Date de publication: 2025-07-22
- Langue: Anglais
-
Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 26,22$ ou 1 crédit
Prix réduit: 26,22$ ou 1 crédit
-
-
-
Replay
- The History of Video Games
- Auteur(s): Tristan Donovan, Richard Garriott
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
-
-
Extensive but dry history of video games
- Écrit par Bruce Novakowski le 2024-02-28
-
Replay
- The History of Video Games
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
- Date de publication: 2017-06-06
- Langue: Anglais
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 23,38$ ou 1 crédit
Prix réduit: 23,38$ ou 1 crédit
-
-
-
The Business of Being a Gaming Influencer
- Influencers and Economics
- Auteur(s): Anita Nahta Amin
- Narrateur(s): uncredited
- Durée: 30 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills. Learn about the basic business skills and economics behind this career in influencer marketing, all while staying safe online.
-
The Business of Being a Gaming Influencer
- Influencers and Economics
- Narrateur(s): uncredited
- Durée: 30 min
- Date de publication: 2024-04-10
- Langue: Anglais
-
Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career, but it takes more than just game skills.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 8,07$ ou 1 crédit
Prix réduit: 8,07$ ou 1 crédit
-
-
-
Stay on the Wing
- The Dark Herbalist, Book 2
- Auteur(s): Andrew Schmitt - translator, Michael Atamanov
- Narrateur(s): Eric Michael Summerer
- Durée: 11 h et 44 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
When Timothy finally found work as a tester for a popular online MMORPG, his lifelong dream was fulfilled. And now, he earns money (and pretty good money, at that) just for doing what he loves - playing a beautiful and realistic computer game. But he isn't some typical run-of-the-mill player, like the millions of others. Timothy is truly capable and talented, and stands out from the crowd. In fact, the faceless masses consider him far too lucky and successful.
-
-
quite good
- Écrit par Alva le 2019-04-12
-
Stay on the Wing
- The Dark Herbalist, Book 2
- Narrateur(s): Eric Michael Summerer
- Série: The Dark Herbalist, Livre 2
- Durée: 11 h et 44 min
- Date de publication: 2017-09-12
- Langue: Anglais
- When Timothy finally found work as a tester for a popular online MMORPG, his lifelong dream was fulfilled....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 22,82$ ou 1 crédit
Prix réduit: 22,82$ ou 1 crédit
-
-
-
Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- Auteur(s): David L. Craddock
- Narrateur(s): Mike Rylander
- Durée: 8 h et 55 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all - Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
-
-
Took a while to get into, but well worth it!
- Écrit par Gonzo le 2019-02-07
-
Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- Narrateur(s): Mike Rylander
- Série: Stay Awhile and Listen, Livre 1
- Durée: 8 h et 55 min
- Date de publication: 2016-05-25
- Langue: Anglais
- Composed from exhaustive research and hundreds of personal interviews, this book divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 20,19$ ou 1 crédit
Prix réduit: 20,19$ ou 1 crédit
-
-
-
The Game of Lives
- The Mortality Doctrine, Book Three
- Auteur(s): James Dashner
- Narrateur(s): Erik Davies
- Durée: 9 h et 32 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael’s passion. But now every time Michael sinks, he risks his life.
-
The Game of Lives
- The Mortality Doctrine, Book Three
- Narrateur(s): Erik Davies
- Série: Mortality Doctrine, Livre 3
- Durée: 9 h et 32 min
- Date de publication: 2015-11-17
- Langue: Anglais
-
Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. But now every time Michael sinks, he risks his life....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 29,14$ ou 1 crédit
Prix réduit: 29,14$ ou 1 crédit
-
-
-
Smasher
- Auteur(s): Scott Bly
- Narrateur(s): Scott Bly
- Durée: 6 h et 1 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
In this riveting suspense thriller, two children race the clock to stop a futuristic murderer and his plan to enslave the world. In 30 days, a coldhearted corporate tycoon will unleash a deadly biological computer virus on the entire world. As the public eagerly awaits his invention that promises ultimate relaxation, harmony, and community, the evil big-business sorcerer plans to put an end to freedom. Can he be stopped?
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 26,40$ ou 1 crédit
Prix réduit: 26,40$ ou 1 crédit
-
-
-
Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- Auteur(s): Dustin Hansen
- Narrateur(s): Ryan Burke
- Durée: 9 h et 16 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
-
-
I appriciate this is for a younger audience, but..
- Écrit par Chris le 2022-01-27
-
Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- Narrateur(s): Ryan Burke
- Série: The Game On, Livre 1
- Durée: 9 h et 16 min
- Date de publication: 2021-02-09
- Langue: Anglais
-
Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 22,26$ ou 1 crédit
Prix réduit: 22,26$ ou 1 crédit
-
-
-
Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Auteur(s): A.E. Colonna
- Narrateur(s): Nicholas Seitz
- Durée: 4 h et 24 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
-
-
Games
- Écrit par Joseph Mendoza le 2023-09-16
-
Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrateur(s): Nicholas Seitz
- Durée: 4 h et 24 min
- Date de publication: 2023-08-18
- Langue: Anglais
-
Can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen....
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 18,74$ ou 1 crédit
Prix réduit: 18,74$ ou 1 crédit
-
-
-
Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Auteur(s): Patrick Felicia
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
-
Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
- Date de publication: 2024-11-01
- Langue: Anglais
-
Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 31,27$ ou 1 crédit
Prix réduit: 31,27$ ou 1 crédit
-
-
-
Godot from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Code Your Game with Godot
- Auteur(s): Patrick Felicia
- Narrateur(s): Brad Derry
- Durée: 4 h et 57 min
- Version intégrale
-
Au global
-
Performance
-
Histoire
Are you ready to turn your gaming passion into reality? This book is your ultimate guide to mastering Godot game development. No prior experience needed! Dive into the exciting world of Godot and learn step-by-step how to design captivating 2D and 3D environments, program engaging gameplay mechanics, and create stunning visual effects. Imagine building your dream games and impressing friends and potential employers with your skills. This book series equips you with the essential knowledge and hands-on practice to become a confident Godot developer. Don't miss out on this opportunity!
-
Godot from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Code Your Game with Godot
- Narrateur(s): Brad Derry
- Série: Godot from Zero to Proficiency, Livre 2
- Durée: 4 h et 57 min
- Date de publication: 2024-10-31
- Langue: Anglais
-
Are You Ready to create your own epic games? This book is your ultimate ticket to mastering Godot game development.
Échec de l'ajout au panier.
Veuillez réessayer plus tardÉchec de l'ajout à la liste d'envies.
Veuillez réessayer plus tardÉchec de la suppression de la liste d’envies.
Veuillez réessayer plus tardÉchec du suivi du balado
Ne plus suivre le balado a échoué
Prix courant: 18,74$ ou 1 crédit
Prix réduit: 18,74$ ou 1 crédit
-