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Critical Failures VII
- Caverns and Creatures
- Narrated by: Jonathan Sleep
- Length: 16 hrs and 7 mins
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Publisher's Summary
Deeming the Whore's Head Inn no longer safe to hide in, the gang decide to take a more proactive role in their pursuit to get back to reality, or at least to keep Mordred from doing so.
What listeners say about Critical Failures VII
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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- Amazon Customer
- 2020-03-30
Great story and performance - NSFW
Incredible series, had opened my ears to a new genre and has actually inspired me to facilitate a D&D campaign!
It's amazingly crude and simultaneously just as intelligent, not to mention hilarious and emotionally relatable. If you can't take a D-joke, may not be your gig.
The narrator is masterful with his voices and delivery!
I need the next book ASAP. I would say it could take two more books to finish, but I'd be happy if it was one long one, so I don't have to wait after the next one!
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- Barb L
- 2024-05-25
Spewed my coffee - again!
Old school humor that punches you in the gut and makes you laugh out load (with an occasional Cooper like fart).
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- NickOuellette
- 2019-10-25
Great
Robert Bevan strikes again with another hilarious adventure. All in all a very good book.
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1 person found this helpful
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- Mike Reiter
- 2023-01-04
Not as funny as the previous books.
There is less humor in this book than the others. I barely cracked a smile the whole book. There are multiple plot lines happening so the narrative keeps switching between them. This is fine but it means you get a bit of plot exposition, then a switch to the next plot line. This left very little room for humor and just made the book seem a bit frantic. There are a lot more characters, they don't really seem to bring much to the table. This might be the end of the series for me.
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