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  • Deepwater Dungeon

  • A LitRPG Adventure
  • Written by: Ryan Rimmel, Boe Hagen
  • Narrated by: Phil Thron
  • Length: 12 hrs and 21 mins
  • 4.0 out of 5 stars (7 ratings)

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Deepwater Dungeon

Written by: Ryan Rimmel, Boe Hagen
Narrated by: Phil Thron
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Publisher's Summary

It was just another sunny day at the coast when a life was changed forever...

What started as a prank for a young girl resulted in the elevation of a crab's existence. Now, wrenched from its happy life at the beach, the crab...HAS AWAKENED.

Sir Crabby finds himself thrust into sapience. Into a world filled with creatures both mundane and magical, a world where evil lurks beneath the waves.

Join Sir Crabby as he travels beneath the ocean, discovering power, adventuring forth and searching for his young friend as he's thrust into the Eternal Conflict of Arthos.

Bestseller Ryan Rimmel, author of Noobtown, teams up with Boe Hagen to bring you this hilarious and unique LitRPG Series about the most unlikely of heroes who gains access to a System, and all the wacky adventures that ensue.

©2022 Ryan Rimmel (P)2022 Recorded Books
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What listeners say about Deepwater Dungeon

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Sightling

The writers and reader did yet another amazing job! Ryan Rimmels series brought me to this book when waiting for his next part in the series Noob Town. The story did now disappoint.

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  • Overall
    2 out of 5 stars
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    2 out of 5 stars

Too Serious,

Noobtown (the other series by Ryan Rommel) was fun, goofy, and had some cool game ideas.

This just doesn't hit the mark. The premise sounds like it could be fun, but it's delivered with way too much seriousness for what is ultimately a comedic setup.

Constant 80's and 90's game references clash with bizarre hour long quasi-divine philosophical debates, the story is painfully slow to progress, and has little substance.

The narrator also just didn't get the tone right. He is skillfully but makes everything sound serious. This book needed a much lighter narration.

The characters are both too dumb and too smart, being introduced as spontaneously sentient animals who are ignorant to many concepts, but then strangely knowledgeable about others.

it's just a weird, boring LitRPG about a crab with a very generic system and story with the only unique element being that the main character is a crab, and with none of the expected goofyness of said crab interacting with people or having funny adventures.

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1 person found this helpful