Laws of UX
Using Psychology to Design Better Products & Services
Failed to add items
Add to Cart failed.
Add to Wish List failed.
Remove from wish list failed.
Follow podcast failed
Unfollow podcast failed
Buy Now for $14.47
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrated by:
-
Jason Leikam
-
Written by:
-
Jon Yablonski
About this listen
An understanding of psychology - specifically the psychology behind how users behave and interact with digital interfaces - is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them.
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
You’ll learn:
- How aesthetically pleasing design creates positive responses
- The principles from psychology most useful for designers
- How these psychology principles relate to UX heuristics
- Predictive models including Fitts’ law, Jakob’s law, and Hick’s law
- Ethical implications of using psychology in design
- A framework for applying these principles
You may also enjoy...
-
The Design of Everyday Things
- Revised and Expanded Edition
- Written by: Don Norman
- Narrated by: Neil Hellegers
- Length: 10 hrs and 39 mins
- Unabridged
-
Overall
-
Performance
-
Story
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
-
-
Good book on design but lacks some fact checking
- By LJ on 2020-10-01
Written by: Don Norman
-
Lean UX: Designing Great Products with Agile Teams (Second Edition)
- Written by: Jeff Gothelf, Josh Seiden
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
Written by: Jeff Gothelf, and others
-
Articulating Design Decisions
- Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- Written by: Tom Greever
- Narrated by: Ric Chetter
- Length: 6 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other non-designers may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs.
-
-
It’s pretty good.
- By J Doh on 2023-02-09
Written by: Tom Greever
-
UX Strategy
- Product Strategy Techniques for Devising Innovative Digital Solutions
- Written by: Jaime Levy
- Narrated by: Jaime Levy
- Length: 8 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions that people want.
Written by: Jaime Levy
-
Hooked: How to Build Habit-Forming Products
- Written by: Nir Eyal, Ryan Hoover
- Narrated by: Nir Eyal
- Length: 4 hrs and 40 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model", a four-step process companies use to build customer habits. Through consecutive cycles through the hook, successful products reach their ultimate goal of bringing users back repeatedly - without depending on costly advertising or aggressive messaging.
-
-
If it wasn't so short, I wouldn't have finished it
- By Jeremy Parkin on 2021-12-04
Written by: Nir Eyal, and others
-
Sprint
- How to Solve Big Problems and Test New Ideas in Just Five Days
- Written by: Jake Knapp, John Zeratsky, Braden Kowitz
- Narrated by: Dan Bittner
- Length: 6 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
-
-
short and sweet introduction to kaizen from 6sigma
- By Daniel Robert Wilkinson on 2018-08-01
Written by: Jake Knapp, and others
-
The Design of Everyday Things
- Revised and Expanded Edition
- Written by: Don Norman
- Narrated by: Neil Hellegers
- Length: 10 hrs and 39 mins
- Unabridged
-
Overall
-
Performance
-
Story
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
-
-
Good book on design but lacks some fact checking
- By LJ on 2020-10-01
Written by: Don Norman
-
Lean UX: Designing Great Products with Agile Teams (Second Edition)
- Written by: Jeff Gothelf, Josh Seiden
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
Written by: Jeff Gothelf, and others
-
Articulating Design Decisions
- Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- Written by: Tom Greever
- Narrated by: Ric Chetter
- Length: 6 hrs and 56 mins
- Unabridged
-
Overall
-
Performance
-
Story
Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other non-designers may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs.
-
-
It’s pretty good.
- By J Doh on 2023-02-09
Written by: Tom Greever
-
UX Strategy
- Product Strategy Techniques for Devising Innovative Digital Solutions
- Written by: Jaime Levy
- Narrated by: Jaime Levy
- Length: 8 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions that people want.
Written by: Jaime Levy
-
Hooked: How to Build Habit-Forming Products
- Written by: Nir Eyal, Ryan Hoover
- Narrated by: Nir Eyal
- Length: 4 hrs and 40 mins
- Unabridged
-
Overall
-
Performance
-
Story
Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model", a four-step process companies use to build customer habits. Through consecutive cycles through the hook, successful products reach their ultimate goal of bringing users back repeatedly - without depending on costly advertising or aggressive messaging.
-
-
If it wasn't so short, I wouldn't have finished it
- By Jeremy Parkin on 2021-12-04
Written by: Nir Eyal, and others
-
Sprint
- How to Solve Big Problems and Test New Ideas in Just Five Days
- Written by: Jake Knapp, John Zeratsky, Braden Kowitz
- Narrated by: Dan Bittner
- Length: 6 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
-
-
short and sweet introduction to kaizen from 6sigma
- By Daniel Robert Wilkinson on 2018-08-01
Written by: Jake Knapp, and others
What listeners say about Laws of UX
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- Paul McDonald
- 2023-06-10
I’m not sold on this title
In trying to be fair about this review, I have a hard time trying to find the positives. I do believe the book is performed well and the information is not a sales oriented book where you need to sign up for the real content and pay thousands of dollars.
I also admit I am expecting a lot from a book that is so short.
Having said that however, there is no meat in the potatoes. It covers general theory and brushes over key concepts at such a broad ever view you almost have to go discover the individual concepts at length while you listen to the book since the author doesn’t really get into the topics as deep as I would have hoped.
I don’t hate this book, but I don’t love it either. I just wanted more topics and examples so I could really comprehend the concept.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!