Press Reset
Ruin and Recovery in the Video Game Industry
Failed to add items
Add to Cart failed.
Add to Wish List failed.
Remove from wish list failed.
Follow podcast failed
Unfollow podcast failed
Buy Now for $25.24
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrated by:
-
Ray Chase
-
Written by:
-
Jason Schreier
About this listen
From the best-selling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart - and the stories, both triumphant and tragic, of what happened next.
Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games - Bioshock Infinite, Epic Mickey, Dead Space, and more - on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely.
Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games - and whether the business of making games can change before it's too late.
©2021 Jason Schreier (P)2021 Grand Central PublishingYou may also enjoy...
-
Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Written by: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
-
Overall
-
Performance
-
Story
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
-
-
Good, but a little one sided
- By Kindle Customer on 2020-11-25
Written by: Jason Schreier
-
Play Nice
- The Rise, Fall, and Future of Blizzard Entertainment
- Written by: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
-
Overall
-
Performance
-
Story
For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
-
-
Thoroughly Entertaining Deep-dive into the Blizzard Saga
- By Bruce Novakowski on 2024-11-28
Written by: Jason Schreier
-
Disrupting the Game
- From the Bronx to the Top of Nintendo
- Written by: Reggie Fils-Aimé
- Narrated by: Reggie Fils-Aimé
- Length: 8 hrs and 17 mins
- Unabridged
-
Overall
-
Performance
-
Story
Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams.
-
-
For businesspeople more than Nintendo fans
- By Gerry Corcoran on 2022-05-25
Written by: Reggie Fils-Aimé
-
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Written by: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
-
Overall
-
Performance
-
Story
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
-
-
Very insightful!
- By AgileFoxen on 2021-09-26
Written by: Odile Limpach
-
Smart Phone Dumb Phone
- Free Yourself from Digital Addiction
- Written by: Allen Carr
- Narrated by: Jot Davies
- Length: 7 hrs and 35 mins
- Unabridged
-
Overall
-
Performance
-
Story
Smart Phone Dumb Phone rewires our relationship to technology. By unravelling the brainwashing process behind our addictive behaviour, we are freed from dependence and can reassert control over our time and productivity. Including 20 practical steps to help you along your way, this wonderful guide will release you from the clutches of your smartphone and allow you to live in the moment. It truly is the easyway.
-
-
Changed my relationship with technology
- By Brad S. on 2022-01-13
Written by: Allen Carr
-
This Is Going to Hurt
- Secret Diaries of a Young Doctor
- Written by: Adam Kay
- Narrated by: Adam Kay
- Length: 5 hrs and 47 mins
- Unabridged
-
Overall
-
Performance
-
Story
Welcome to 97-hour weeks. Welcome to life and death decisions. Welcome to a constant tsunami of bodily fluids. Welcome to earning less than the hospital parking meter. Wave goodbye to your friends and relationships. Welcome to the life of a first-year doctor. Scribbled in secret after endless days, sleepless nights, and missed weekends, comedian and former medical resident Adam Kay’s This Is Going to Hurt provides a no-holds-barred account of his time on the front lines of medicine.
-
-
Must read
- By Amazon Customer on 2022-11-08
Written by: Adam Kay
-
Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Written by: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
-
Overall
-
Performance
-
Story
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
-
-
Good, but a little one sided
- By Kindle Customer on 2020-11-25
Written by: Jason Schreier
-
Play Nice
- The Rise, Fall, and Future of Blizzard Entertainment
- Written by: Jason Schreier
- Narrated by: Ray Chase
- Length: 9 hrs and 16 mins
- Unabridged
-
Overall
-
Performance
-
Story
For video game fans, the name Blizzard Entertainment was once synonymous with perfection. The renowned company behind classics like Diablo and World of Warcraft was known to celebrate the joy of gaming over all else. What was once two UCLA students' simple mission—to make games they wanted to play—launched an empire with thousands of employees, millions of fans, and billions of dollars. But when Blizzard cancelled a buzzy project in 2013, it gave Bobby Kotick, the infamous CEO of corporate parent Activision, the excuse he needed to start cracking down on Blizzard's proud autonomy.
-
-
Thoroughly Entertaining Deep-dive into the Blizzard Saga
- By Bruce Novakowski on 2024-11-28
Written by: Jason Schreier
-
Disrupting the Game
- From the Bronx to the Top of Nintendo
- Written by: Reggie Fils-Aimé
- Narrated by: Reggie Fils-Aimé
- Length: 8 hrs and 17 mins
- Unabridged
-
Overall
-
Performance
-
Story
Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams.
-
-
For businesspeople more than Nintendo fans
- By Gerry Corcoran on 2022-05-25
Written by: Reggie Fils-Aimé
-
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Written by: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
-
Overall
-
Performance
-
Story
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
-
-
Very insightful!
- By AgileFoxen on 2021-09-26
Written by: Odile Limpach
-
Smart Phone Dumb Phone
- Free Yourself from Digital Addiction
- Written by: Allen Carr
- Narrated by: Jot Davies
- Length: 7 hrs and 35 mins
- Unabridged
-
Overall
-
Performance
-
Story
Smart Phone Dumb Phone rewires our relationship to technology. By unravelling the brainwashing process behind our addictive behaviour, we are freed from dependence and can reassert control over our time and productivity. Including 20 practical steps to help you along your way, this wonderful guide will release you from the clutches of your smartphone and allow you to live in the moment. It truly is the easyway.
-
-
Changed my relationship with technology
- By Brad S. on 2022-01-13
Written by: Allen Carr
-
This Is Going to Hurt
- Secret Diaries of a Young Doctor
- Written by: Adam Kay
- Narrated by: Adam Kay
- Length: 5 hrs and 47 mins
- Unabridged
-
Overall
-
Performance
-
Story
Welcome to 97-hour weeks. Welcome to life and death decisions. Welcome to a constant tsunami of bodily fluids. Welcome to earning less than the hospital parking meter. Wave goodbye to your friends and relationships. Welcome to the life of a first-year doctor. Scribbled in secret after endless days, sleepless nights, and missed weekends, comedian and former medical resident Adam Kay’s This Is Going to Hurt provides a no-holds-barred account of his time on the front lines of medicine.
-
-
Must read
- By Amazon Customer on 2022-11-08
Written by: Adam Kay
-
Console Wars
- Sega, Nintendo, and the Battle That Defined a Generation
- Written by: Blake J. Harris
- Narrated by: Fred Berman
- Length: 20 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
-
-
Fantastic!
- By CORTL on 2018-09-19
Written by: Blake J. Harris
-
Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Written by: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
-
-
Great book on western video game story telling
- By Derek on 2021-09-07
Written by: Evan Skolnick
-
Build
- An Unorthodox Guide to Making Things Worth Making
- Written by: Tony Fadell
- Narrated by: Tony Fadell, Roger Wayne
- Length: 11 hrs and 5 mins
- Unabridged
-
Overall
-
Performance
-
Story
Tony Fadell led the teams that created the iPod, iPhone and Nest Learning Thermostat and learned enough in 30+ years in Silicon Valley about leadership, design, startups, Apple, Google, decision-making, mentorship, devastating failure and unbelievable success to fill an encyclopedia.
-
-
Great Book
- By Anonymous User on 2023-01-19
Written by: Tony Fadell
-
Chase Darkness with Me
- How One True Crime Writer Started Solving Murders
- Written by: Billy Jensen, Karen Kilgariff - foreword
- Narrated by: Karen Kilgariff, Billy Jensen
- Length: 8 hrs and 19 mins
- Original Recording
-
Overall
-
Performance
-
Story
In Chase Darkness with Me, you’ll ride shotgun as journalist Billy Jensen identifies the Halloween Mask Murderer, finds a missing girl in the California Redwoods, and investigates the only other murder in New York City on 9/11. You’ll hear intimate details of the hunts for two of the most terrifying serial killers in history: his friend Michelle’s pursuit of the Golden State Killer which is chronicled in I’ll Be Gone In The Dark which Billy helped finish after Michelle’s passing, and his own quest to find the murderer of the Allenstown 4 family.
-
-
True Crime with So Much Heart
- By Taylor on 2019-04-16
Written by: Billy Jensen, and others
-
Emperor
- A New Life of Charles V
- Written by: Geoffrey Parker
- Narrated by: Nigel Patterson
- Length: 26 hrs and 24 mins
- Unabridged
-
Overall
-
Performance
-
Story
The life of Emperor Charles V (1500-1558), ruler of Spain, Germany, the Netherlands, and much of Italy and Central and South America, has long intrigued biographers. But the elusive nature of the man (despite an abundance of documentation), his relentless travel and the control of his own image, together with the complexity of governing the world's first transatlantic empire, complicate the task.
Written by: Geoffrey Parker
-
The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- Written by: Steven L. Kent
- Narrated by: Dan Woren
- Length: 23 hrs and 29 mins
- Unabridged
-
Overall
-
Performance
-
Story
With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
-
-
Best history book about video games.
- By jesse.ewles on 2024-05-24
Written by: Steven L. Kent
-
Control Freak
- My Epic Adventure Making Video Games
- Written by: Cliff Bleszinski
- Narrated by: Kurt Kanazawa
- Length: 9 hrs and 24 mins
- Unabridged
-
Overall
-
Performance
-
Story
Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
-
-
Cool history but lacking self-awareness
- By Gerry Corcoran on 2024-12-18
Written by: Cliff Bleszinski
-
Doom Guy
- Life in First Person
- Written by: John Romero
- Narrated by: John Romero
- Length: 17 hrs and 4 mins
- Unabridged
-
Overall
-
Performance
-
Story
Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
-
-
True Edition of Masters of Doom
- By Tiffany Harrison on 2023-08-23
Written by: John Romero
-
The Power of Pressure
- Why Pressure Isn’t the Problem, It’s the Solution
- Written by: Dane Jensen
- Narrated by: Mike Lenz
- Length: 7 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
What’s the most pressure you’ve ever been under? How did you react? What helped? What didn’t? Over the past five years, Dane Jensen has asked these questions of thousands of high performers - from Olympic gold medalists to Navy SEALs, politicians, executives, and busy parents. What has emerged from these conversations is that while everyone’s experiences under pressure are unique, pressure follows patterns and develops in predictable ways. If we can recognize the patterns, we can improve our ability to sidestep the biological traps that can sabotage us....
-
-
Spectacular Read for High Performers
- By Yau Law Firm on 2021-12-02
Written by: Dane Jensen
-
Have You Eaten Yet?
- Stories from Chinese Restaurants Around the World
- Written by: Cheuk Kwan
- Narrated by: Brian Nishii
- Length: 9 hrs and 18 mins
- Unabridged
-
Overall
-
Performance
-
Story
From Haifa, Israel, to Cape Town, South Africa, Chinese entrepreneurs and restaurateurs have brought delicious Chinese food across the globe. Unraveling a complex history of cultural migration and world politics, Cheuk Kwan describes a fascinating story of culture and place, ultimately revealing how an excellent meal always tells an even better story.
Written by: Cheuk Kwan
-
Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- Written by: David Kushner
- Narrated by: Wil Wheaton
- Length: 12 hrs and 43 mins
- Unabridged
-
Overall
-
Performance
-
Story
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
-
-
Trip back in time.
- By Stacy on 2023-07-05
Written by: David Kushner
-
The Year of Less
- How I Stopped Shopping, Gave Away My Belongings, and Discovered Life Is Worth More Than Anything You Can Buy in a Store
- Written by: Cait Flanders
- Narrated by: Cait Flanders
- Length: 5 hrs and 33 mins
- Unabridged
-
Overall
-
Performance
-
Story
In her late 20s, Cait Flanders found herself stuck in the consumerism cycle that grips so many of us: earn more, buy more, want more, rinse, repeat. Even after she worked her way out of nearly $30,000 of consumer debt, her old habits took hold again. When she realized that nothing she was doing or buying was making her happy - only keeping her from meeting her goals - she decided to set herself a challenge: she would not shop for an entire year. The Year of Less documents Cait's life for 12 months during which she bought only consumables.
-
-
Not at all reflecting its title
- By Client d'Amazon on 2019-09-22
Written by: Cait Flanders
What the critics say
“Schreier covers the notoriously secretive gaming industry [and] knows it well.” (GQ)
“Jason Schreier is a huge fan of video games, and his enthusiasm is contagious.” (Booklist)
“My only complaint about Blood, Sweat, and Pixels is that there wasn't more to read.” (Forbes)
What listeners say about Press Reset
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- Laurence Smith
- 2021-12-29
Rare Insight with an easy to follow story.
An easy binge. Using Irrational Games as the center of the web to tell really important stories of people's lowest and best moments works wonderfully.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Alex Moidl
- 2022-08-23
Shows the struggles of the gaming industry
tells the stories of unfairness in the gaming industry.
Shows what to look for in a job in the gaming industry.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Dustin Irvine
- 2021-05-26
Engaging but Disjointed
Although the stories were compelling I cannot help but feel that this was a simple retelling of events without offering deeper analysis into each individual case study.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Steffany Demell
- 2021-07-09
Great stories otherwise untold.
The only fault I can find is that these stories feel like there is still much left unsaid. I can't fault Jason for this but it did leave me curious to know more of the ugly truths.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Steven G.
- 2022-03-19
behind the games we love
fascinating behind the games book. well written and read. gives you a greater appreciation for the games we love.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Jesse
- 2022-11-07
BioShock
BioShock is the main character. Other cast include: System Shock, BioShock's dad; System Shock 2, his uncle; BioShock 2, his brother; BioShock: Infinite, his son; and Mickey Mouse. Just like real life, the villains are EA, Ubisoft, Disney, 2K and the state of Rhode Island.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
1 person found this helpful
-
Overall
-
Performance
-
Story
- Mac
- 2023-12-23
Could have been 3 chapters to tell this story
Learned how unstable the VG Industry is. Other than that it wasn’t informative. Back and forth from the 2010’s to the 2000’s, Biosbock, Kurt Schilling and a hundred studio names that opened and shut. Make this a 3 hour audiobook and it’s worth it
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Mike Buie
- 2023-06-02
Not bad.
Not a bad book. Author feels the need to insert their politics from time to time but otherwise not terrible. There’s a couple spots where the audio gets a little distorted but it’s not too off putting.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Marko Dj
- 2021-05-30
better second book but still room to grow
I liked this one more than his first book but it's still missing a bit. There were definitely more stories to uncover but he focuses too much on a couple of connected studios and closures.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Connor
- 2021-06-20
great writing, but lacks a narrative flow
Jason Schreier is a talented writer and a gifted journalist. I really enjoyed his first book, Blood, Sweat and Pixels. Each chapter felt focused and complete, while still consistent with the greater themes he wanted to share.
In contrast, Press Reset lacks the focus of the author's first book - not to mention that of any well structured essay or article that seeks to argue a point. Certainly, the book demonstrates that working in the video game industry is difficult and unstable work, but the stories used do not flow together nicely. Often, the anecdotes of the game developers and studios used in the novel feel jammed together in the rambling notes of a journalist trying to include every separate (albeit mostly interesting) footnote. This is really evident in the final chapter, which lectures about the need for remote work - a topic not really touched upon previously.
I admire Jason Schreier immensely. It's my hope that his next book regains it's sense of direction and more effectively dissects a topic in the gaming landscape.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!