Rune Seeker cover art

Rune Seeker

A LitRPG Adventure

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Rune Seeker

Written by: J.M. Clarke, C.J. Thompson
Narrated by: Ralph Lister
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About this listen

The Everfail will rise. His enemies will fall.

Hiral is the Everfail, the weakest person on the flying island of Fallen Reach. He trains harder than any warrior. Studies longer than any scholar.

But all his people are born with magic powered by the sun, flowing through tattoos on their bodies. Despite having enormous energy within, Hiral is the only one who can’t channel it; his hard work is worth nothing.

Until it isn’t.

In a moment of danger, Hiral unlocks an achievement with a special instruction: Access a Dungeon to receive a Class-Specific Reward.

It’s his first—and maybe last—chance for real power. Just one problem: all dungeons lay in the wilderness below the flying islands that humanity lives on, and there lay secrets and dangers that no one has survived.

New powers await, but so do new challenges. If he survives? He could forge his own path to power.

If he fails? Death will be the least of his problems.

Don't miss the next progression fantasy series from J.M Clarke, bestselling author of Mark of the Fool, along with C.J. Thompson. Unlock a weak-to-strong progression into power and a detailed litRPG system with unique classes, skills, dungeons, achievements, survival and evolution. Explore a mysterious world of fallen civilizations, strange monsters and deadly secrets.

©2023 J.M. Clarke and Carter J. Thompson (P)2023 Recorded Books
Action & Adventure Cyberpunk Dragons & Mythical Creatures Fantasy Fiction Science Fiction Adventure Progression Fantasy Island LitRPG
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What listeners say about Rune Seeker

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  • Overall
    4 out of 5 stars
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    4 out of 5 stars

Fun gamelit popcorn

I enjoyed this book, and thought the progression fantasy was well served. I had a few hiccups with the pacing where I felt that the author could have trusted us to understand some things with less outright explanation, but I also had a few moments where I thought 'this is the most ridiculous anime fight scene and I am *here* for it'. It managed to keep things moving and the tension high. Definitely leans into the gamelit with explicit stats and cooldown, but fun progression fantasy where even without those moments you can feel Hiral getting stronger.

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  • Overall
    3 out of 5 stars
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    4 out of 5 stars
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    3 out of 5 stars

Characters and dialogue are a bit flat

While I found the magic system and world building fairly compelling, I felt bored/annoyed often during dialogue or internal-monologue.

The characters would often grasp some random idea out of thin air, feel overly confident in it, and it always being correct, with little setting to back it up. Feels like lazy/bad writing. Character growth was basically just a flat self-confidence arc with new magic powers used inconsistently.

On the good side, I thought the suspense in learning more about the enemy was pretty well done.

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  • Overall
    5 out of 5 stars
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    4 out of 5 stars
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    5 out of 5 stars

Was definitely a fun ride.

Narrator has a great voice, not much range though. Story was pretty original and suspenseful, it keeps you on the edge of your seat and also had a cool system of magic, lots of decent banter between characters, will be getting the next book.

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    1 out of 5 stars
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boring

i liked the start but once the dungeon fighting started I kept falling asleep or skipping fights to hopefully get back the island but nothing happened. I care more for him showing people he is not a failure than fighting the boring enemy. Basically this book is 90% fighting boring monsters nobody cares about and 10% story and worldbuilding.

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