Episodes

  • No More Heroes, Digimon, and the Nicher side
    Feb 14 2024

    Michael, Adieb, and Riess discuss the nicher media they enjoy, and the fun of art being for a specific audience.

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    59 mins
  • Signalis, P3R, and the Emotional Core of Art
    Feb 7 2024

    Michael reminisces on recent games that have affected him before going off on the Fighting Game deep end.

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    53 mins
  • One Piece, Resident Evil, and the Delicate Balance of Adaptation
    Feb 1 2024

    Michael is joined by Adieb and Riess to discuss what goes into an adaptation of art, and where they can excel, or stumble.

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    1 hr and 2 mins
  • Art and Simple Pleasures
    Jul 24 2023

    Michael takes it slow and reminds listeners the merit of simply enjoying media.

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    14 mins
  • Elden Ring, Guilty Gear, and Narrative Fused with Gameplay
    Jun 26 2023

    Michael is joined by a special guest as they discuss how narrative design can make gameplay all the more engaging.

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    58 mins
  • Persona 3, Final Fantasy, and Runtime
    Jun 12 2023

    Michael explores how the runtime of popular RPGs can help add weight to their themes and narrative goals.

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    31 mins
  • Esports, Competiton, and the Feeling of improvement
    May 22 2023

    Michael gives a quick discussion of why competitive video games, fighting games in particular, feel so good to get better at.

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    22 mins
  • Hollow Knight, Breath of the Wild, and Showing Strange Worlds
    May 15 2023

    Michael talks about the unique strength of games to toss their players to the wolves, thematically and sometimes literally.

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    40 mins