Episodes

  • QP framework with Mitch English
    Jan 15 2025

    The episode features a discussion with Mitch English, a product development team lead at Inertia, about using the QP (Quantum Platform) framework for embedded systems development. Mitch and Jeff recently collaborated on a medical device project where they successfully implemented QP. The framework, created by Miro Samek, implements the actor model with active objects running in their own threads and communicating via messages. This approach helps avoid common concurrency issues found in traditional RTOS implementations.

    The discussion covers how QP's hierarchical state machine framework makes it easier to manage complex state transitions and system behaviors. They share their experience using QP on a blood analyzer project, discussing how they structured the code with different layers of abstraction and maintained multiple test builds throughout development. The team found that QP's architecture helped make the system's complexity more manageable and testable.

    A key learning they shared was about event communication - while they initially used direct posting between active objects, they later realized that using the publish-subscribe pattern more extensively would have made testing easier and the system more flexible. They recommend starting with QP's simple examples and gradually building up complexity rather than trying to implement complex examples right away.

    Key Timestamps:
    00:00:00 - Introduction and background
    00:03:00 - Overview of QP framework and actor model
    00:06:30 - Discussion of hierarchical state machines
    00:19:30 - Project architecture and implementation approach
    00:27:00 - Testing strategies and development process
    00:30:00 - Team structure and collaboration
    00:35:00 - Hardware/software integration
    00:39:00 - Advice for getting started with QP
    00:41:50 - About Inertia and contact information

    Links:

    Miro Samek's QP framework: https://www.state-machine.com/products/qp
    Miro's book on QP framework: https://www.state-machine.com/psicc2
    QP GitHub repository with example code: https://github.com/QuantumLeaps/qpc-examples
    Inertia website: http://www.inertiapd.com/
    Mitch English LinkedIn: https://www.linkedin.com/in/mitchellenglish/

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    44 mins
  • 2024 christmas special
    Dec 29 2024

    https://youtu.be/Zwo1aTElfis

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    43 mins
  • SAFe
    Dec 11 2024

    Bryan Finster's episode on Luca's DevOps podcast. part one: https://open.spotify.com/episode/26cnxrZEWhQRxY3jkwQTb8?si=Fj3VtirDRU-l2xQAomrWUw
    Bryan Finster's episode on Luca's DevOps podcast. part two: https://open.spotify.com/episode/36U6glqDPuvkpPwrdD8Axv?si=8T9isqUHS6WBh1aQyZEXGA
    Scaled Agile DevOps Maturity Framework (SADMF), a SAFe parody: https://scaledagiledevops.com/
    Klaus Leopold's Flight Levels framework: https://www.flightlevels.io/

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    43 mins
  • Ceedling
    Nov 27 2024

    In this episode of the Agile Embedded Podcast, we are joined by Mark VanderVoord and Michael Karlesky, creators of the open-source tools Unity, CMock, and Ceedling, which help developers unit test C code. Mark and Michael share their journey of creating these tools, their experiences as open-source maintainers, and insights into the evolving landscape of embedded systems testing.

    The discussion covers the origins of their tools, the challenges of maintaining open-source projects, and the different needs of various embedded development communities. We also explore the gaps in current testing tools, particularly in system and integration testing for embedded systems. The episode concludes with exciting news about the upcoming Ceedling 1.0 release and the launch of Ceedling Pro, a new commercial support offering.

    Key Topics Discussed:

    1. Origins of Unity, CMock, and Ceedling (3:00)
    2. Challenges of open-source maintenance (14:30)
    3. Barriers to entry for test-driven development in embedded systems (9:15)
    4. System and integration testing tools for embedded systems (28:00)
    5. Use of simulators and emulators in testing (37:30)
    6. Changes in embedded development communities over time (41:30)
    7. Upcoming Ceedling 1.0 release and Ceedling Pro launch (52:00)

    Notable Quotes:

    "The tools were really easy to develop in the first place. Unity is a very simple thing, and some people just use that without any of the rest of our tools. So the tool concept is not that hard. The thing that's hard, I think, for people getting into test-driven development or even test after is, more conceptual, like what do you test and how do you test it and what's worth doing and what's not." - Mark VanderVoord (10:15)

    "GitHub as a tool is amazing. And also there's a couple, I love that they have all these metrics for like contributing to projects and stuff like that. And that really motivates some people, but also that occasionally gets in our way because as Mike said, the easiest path isn't always directly merging something and then they don't get credit for." - Mark VanderVoord (21:30)

    "Arduino actually cured me of my hatred for C++. I, for a long time, despised C++. I just, it was just so stupidly complicated and arcane and just a junk drawer of software concepts." - Michael Karlesky (47:30)

    Timestamps:

    0:00 - Introduction and guest introductions
    3:00 - Origins of Unity, CMock, and Ceedling
    9:15 - Barriers to entry for test-driven development in embedded systems
    14:30 - Challenges of open-source maintenance
    28:00 - Discussion on system and integration testing tools
    37:30 - Thoughts on simulators and emulators in testing
    41:30 - Changes observed in embedded development communities
    47:30 - Arduino and its impact on C++ perception
    52:00 - Upcoming Ceedling 1.0 release and Ceedling Pro launch
    55:30 - Closing remarks and contact information

    For more information about the topics discussed, visit throwtheswitch.org or reach out to Mark and Michael directly.

    https://www.linkedin.com/company/100875285/
    mark.vandervoord@thingamabyte.com
    michael.karlesky@thingamabyte.com
    www.throwtheswitch.org
    www.github.com/ThrowTheSwitch/Ceedling

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    48 mins
  • Buzzword Bingo (or: which modern technologies make sense for embedded?)
    Nov 13 2024

    Discussing Modern Development Techniques in Embedded Systems

    In this episode of the Agile Embedded Podcast, hosts Jeff Gable and Luca Ingianni play buzzword bingo, discussing various modern development techniques, tools, and methodologies in the context of embedded systems. They explore the relevance and applicability of terms like microservices, serverless, Kubernetes, Docker, continuous integration, continuous delivery, continuous deployment, A/B testing, API-first design, behavior-driven development, and modern languages such as Rust and C++. They also touch upon the use of AI in development and deployment processes, along with debugging, observability, monitoring, and simulation tools like Memfault, Mender, and Renode. The conversation seeks to provide insights and opinions on which of these techniques and tools are worth investigating or applying to embedded projects.

    00:00 Introduction to the Agile Embedded Podcast
    00:06 Exploring Modern Development Buzzwords
    01:26 Web Technologies in Embedded Systems
    05:28 Diving into Docker for Embedded Development
    07:49 Understanding Immutable Infrastructure
    13:32 Continuous Integration, Delivery, and Deployment
    19:53 A/B Testing in IoT Devices
    23:06 API First Design in Embedded Systems
    26:08 Modern Languages: The Case for Rust
    27:54 Exploring Rust in Embedded Systems
    28:37 Challenges with Modern C Programming
    30:10 Embedded Linux and Language Flexibility
    32:27 Model-Based Development with Simulink
    33:53 Modern Tooling for Embedded Systems
    40:25 AI in Embedded Systems
    44:05 AI-Assisted Development
    47:36 Conclusion and Contact Information

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    49 mins
  • Exploring Rust for Embedded Systems with Philip Markgraf
    Oct 30 2024

    Exploring Rust for Embedded Systems with Philip Markgraf

    In this episode of the Agile Embedded Podcast, hosts Jeff Gable and Luca Ingianni are joined by Philip Markgraf, an experienced software developer and technical leader, to discuss the use of Rust in embedded systems. Philip shares his background in C/C++ development, his journey with Rust, and the advantages he discovered while using it in a large development project. The conversation touches on memory safety, efficient resource management, the benefits of Rust's type system, and the supportive Rust community. They also explore the practical considerations for adopting Rust, including its tooling, ecosystem, and applicability to Agile development. The episode concludes with Philip offering resources for learning Rust and connecting with its community.

    00:00 Introduction and Guest Welcome
    00:26 Philip's Journey with Rust
    01:01 The Evolution of Programming Languages
    02:27 Evaluating Programming Languages for Embedded Systems
    06:13 Adopting Rust for a Green Energy Project
    08:57 Benefits of Using Rust
    11:24 Rust's Memory Management and Borrow Checker
    15:50 Comparing Rust and C/C++
    19:32 Industry Trends and Future of Rust
    22:30 Rust in Cloud Computing and Embedded Systems
    23:11 Vendor-Supplied Driver Support and ARM Processors
    24:09 Open Source Hardware Abstraction Libraries
    25:52 Advantages of Rust's Memory Model
    29:32 Test-Driven Development in Rust
    30:35 Refactoring and Tooling in Rust
    31:14 Simplicity and Coding Standards in Rust
    32:14 Error Messages and Linting Tools
    33:32 Sustainable Pace and Developer Satisfaction
    36:15 Adoption and Transition to Rust
    39:37 Hiring Rust Developers
    42:23 Conclusion and Resources

    Resources

    Phil's Linkedin

    The Rust Language
    Rust chat rooms (at the Awesome Embedded Rust Resources List)

    The Ferrocene functional-safety qualified Rust compiler

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    50 mins
  • Magic is Bad
    Oct 16 2024

    The Dangers of Magic in Software Abstractions

    In this episode of the Agile Embedded Podcast, hosts Jeff Gable and Luca Ingianni discuss the pitfalls of relying on 'magic' in software development, particularly in tooling, build systems, and frameworks. They illuminate how seemingly helpful abstractions can become burdensome when they obscure necessary complexities or become hard to debug. Through various examples, including comparisons of Arduino and CMake, they explore what makes a good abstraction versus a bad one. The conversation also delves into the importance of composability, testability, and the real-world impact of overly simplistic or 'magical' solutions in long-term projects. The episode wraps up with practical advice for selecting and designing more effective coding abstractions to mitigate risks.

    00:00 Introduction and Episode Theme
    00:19 The Problem with Magic in Programming
    02:54 Examples of Good and Bad Abstractions
    04:45 Frameworks and Tools: Arduino vs. CMake
    08:10 Vendor-Supplied Tools and Their Pitfalls
    13:05 Characteristics of Good Abstractions
    29:04 Testing and Abstractions
    37:10 Final Thoughts and Contact Information

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    42 mins
  • Bailey Steinfadt on teaching git to non-developers
    Oct 2 2024

    Building Trust with Git: Teaching Best Practices to Non-Software Engineers

    In this episode of the Agile Embedded Podcast, hosts Jeff Gable and Luca Ingianni are joined by Bailey Steinfadt, owner of Stonepath Engineering. Bailey discusses her experiences in teaching Git and other software tools to non-software engineers, particularly in small manufacturing companies. Topics include the importance of visibility and trust in code projects, the typical profiles of her clients, and strategies for effective communication and trust-building between technical and non-technical stakeholders. The episode also touches on useful tools like GitHub, Miro, and Draw.io for managing projects and fostering collaboration.

    00:00 Introduction and Guest Welcome
    00:24 Bailey's Background and Stonepath Engineering
    01:41 Challenges with Non-Software Engineers Using Git
    05:46 Teaching Git to Non-Software Engineers
    14:35 Building Trust Through Git and Communication
    20:45 Tools and Techniques for Effective Communication
    37:32 Final Thoughts and Contact Information

    You can find Jeff at https://jeffgable.com.
    You can find Luca at https://luca.engineer.

    Want to join the agile Embedded Slack? Click here

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    39 mins