Computer Games
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Aimee Lilly
- Durée: 1 h et 32 min
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong?
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Narrateur(s): Aimee Lilly
- Série: The Boxcar Children Mysteries, Livre 78
- Durée: 1 h et 32 min
- Date de publication: 2018-06-04
- Langue: Anglais
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong? Find out....
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Prix courant: 15,14$ ou 1 crédit
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This Is Not a Game with Marc Fennell
- Auteur(s): Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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This Is Not a Game with Marc Fennell
- Narrateur(s): Marc Fennell
- Durée: 3 h et 19 min
- Date de publication: 2024-05-06
- Langue: Anglais
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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Prix courant: 20,43$ ou 1 crédit
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The Basics of Game Design
- Video Game Revolution
- Auteur(s): Heather E. Schwartz
- Narrateur(s): uncredited
- Durée: 19 min
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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The Basics of Game Design
- Video Game Revolution
- Narrateur(s): uncredited
- Durée: 19 min
- Date de publication: 2024-04-19
- Langue: Anglais
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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Prix courant: 8,07$ ou 1 crédit
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Auteur(s): Rizwan Virk
- Durée: 11 h
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix. The Simulation Hypothesis is the definitive book on simulation theory and is now completely updated to reflect the latest developments in artificial intelligence and virtual reality.
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Durée: 11 h
- Date de publication: 2025-07-22
- Langue: Anglais
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix.
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Prix courant: 25,67$ ou 1 crédit
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- Auteur(s): Rizwan Virk
- Narrateur(s): Kory Getman
- Durée: 9 h et 22 min
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.
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This book is basically an enormous non sequitur..
- Écrit par Utilisateur anonyme le 2019-06-03
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The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game
- Narrateur(s): Kory Getman
- Durée: 9 h et 22 min
- Date de publication: 2019-05-15
- Langue: Anglais
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The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist, and Silicon Valley video game designer Rizwan Virk, explains one of the most daring and consequential theories of our time....
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Prix courant: 14,13$ ou 1 crédit
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Sid Meier's Memoir!
- A Life in Computer Games
- Auteur(s): Sid Meier, Jennifer Lee Noonan - contributor
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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A Humble Legend
- Écrit par Utilisateur anonyme le 2024-09-17
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Sid Meier's Memoir!
- A Life in Computer Games
- Narrateur(s): Charles Constant
- Durée: 8 h et 32 min
- Date de publication: 2020-11-10
- Langue: Anglais
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The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
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Prix courant: 22,26$ ou 1 crédit
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Auteur(s): Odile Limpach
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Very insightful!
- Écrit par Utilisateur anonyme le 2021-09-26
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrateur(s): Carol Scheider
- Durée: 7 h et 14 min
- Date de publication: 2021-07-08
- Langue: Anglais
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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Prix courant: 25,00$ ou 1 crédit
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Auteur(s): Tore C. Olsson
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
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Love it
- Écrit par Utilisateur anonyme le 2024-08-11
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrateur(s): Roger Clark
- Durée: 10 h et 28 min
- Date de publication: 2024-08-06
- Langue: Anglais
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
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Prix courant: 26,21$ ou 1 crédit
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Auteur(s): Patrick Felicia
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes nine chapters that painlessly teach you the necessary skills to master C# with Unity and to create both 2D and 3D interactive games.
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Unity from Zero to Proficiency (Beginner)
- A Step-by-Step Guide to Coding Your First Game with Unity in C#
- Narrateur(s): Logan Phillipi
- Durée: 10 h et 56 min
- Date de publication: 2024-11-01
- Langue: Anglais
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Without my book, most people spend too long trying to learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time.
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Prix courant: 31,27$ ou 1 crédit
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Auteur(s): Pete Etchells
- Narrateur(s): Ryan Burke
- Durée: 9 h et 50 min
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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If you are a big fan of games don't get this
- Écrit par Utilisateur anonyme le 2020-02-11
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrateur(s): Ryan Burke
- Durée: 9 h et 50 min
- Date de publication: 2019-06-11
- Langue: Anglais
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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Prix courant: 26,00$ ou 1 crédit
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Auteur(s): Matt Hackett
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrateur(s): Matt Hackett
- Durée: 2 h et 8 min
- Date de publication: 2024-01-26
- Langue: Anglais
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Prix courant: 8,71$ ou 1 crédit
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The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Auteur(s): Gertrude Chandler Warner
- Narrateur(s): Tim Gregory, Aimee Lilly
- Durée: 5 h et 39 min
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Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game.
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The Boxcar Children Collection Volume 26
- The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, The Mystery in the Computer Game
- Narrateur(s): Tim Gregory, Aimee Lilly
- Série: The Boxcar Children, Livre 26
- Durée: 5 h et 39 min
- Date de publication: 2023-12-05
- Langue: Anglais
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Three complete stories in one collection! Includes The Great Bicycle Race Mystery, The Mystery of the Wild Ponies, and The Mystery in the Computer Game....
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Prix courant: 28,31$ ou 1 crédit
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- Auteur(s): Dustin Hansen
- Narrateur(s): Ryan Burke
- Durée: 9 h et 16 min
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
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I appriciate this is for a younger audience, but..
- Écrit par Chris le 2022-01-27
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- Narrateur(s): Ryan Burke
- Série: The Game On, Livre 1
- Durée: 9 h et 16 min
- Date de publication: 2021-02-09
- Langue: Anglais
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games....
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Prix courant: 22,26$ ou 1 crédit
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Reality Is Broken
- Why Games Make Us Better and How They Can Change the World
- Auteur(s): Jane McGonigal
- Narrateur(s): Julia Whelan
- Durée: 13 h et 23 min
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In today’s society, games are fulfilling real human needs in ways that reality is not. Hundreds of millions of people globally - 174 million in the United States alone - regularly inhabit game worlds because they provide the rewards, stimulating challenges and epic victories that are so often lacking in the real world. Jane McGonigal argues that we need to figure out how to make the real world—our homes, our businesses and our communities—engage us in the way that games do.
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Gaming at its best
- Écrit par mmimee le 2018-07-31
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Reality Is Broken
- Why Games Make Us Better and How They Can Change the World
- Narrateur(s): Julia Whelan
- Durée: 13 h et 23 min
- Date de publication: 2011-01-20
- Langue: Anglais
- In today’s society, games are fulfilling real human needs in ways that reality is not.....
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Prix courant: 32,00$ ou 1 crédit
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Replay
- The History of Video Games
- Auteur(s): Tristan Donovan, Richard Garriott
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Extensive but dry history of video games
- Écrit par Bruce Novakowski le 2024-02-28
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Replay
- The History of Video Games
- Narrateur(s): Gary Furlong
- Durée: 15 h et 15 min
- Date de publication: 2017-06-06
- Langue: Anglais
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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Prix courant: 23,38$ ou 1 crédit
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The Revenge of Analog
- Real Things and Why They Matter
- Auteur(s): David Sax
- Narrateur(s): David Sax
- Durée: 9 h et 17 min
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed. Businesses that once looked outdated, from film photography to brick-and-mortar retail, are now springing with new life. Notebooks, records, and stationery have become cool again.
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yes i am painfully aware of the irony here
- Écrit par Utilisateur anonyme le 2018-09-20
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The Revenge of Analog
- Real Things and Why They Matter
- Narrateur(s): David Sax
- Durée: 9 h et 17 min
- Date de publication: 2016-11-08
- Langue: Anglais
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed....
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Prix courant: 28,27$ ou 1 crédit
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Stay on the Wing
- The Dark Herbalist, Book 2
- Auteur(s): Andrew Schmitt - translator, Michael Atamanov
- Narrateur(s): Eric Michael Summerer
- Durée: 11 h et 44 min
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When Timothy finally found work as a tester for a popular online MMORPG, his lifelong dream was fulfilled. And now, he earns money (and pretty good money, at that) just for doing what he loves - playing a beautiful and realistic computer game. But he isn't some typical run-of-the-mill player, like the millions of others. Timothy is truly capable and talented, and stands out from the crowd. In fact, the faceless masses consider him far too lucky and successful.
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quite good
- Écrit par Alva le 2019-04-12
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Stay on the Wing
- The Dark Herbalist, Book 2
- Narrateur(s): Eric Michael Summerer
- Série: The Dark Herbalist, Livre 2
- Durée: 11 h et 44 min
- Date de publication: 2017-09-12
- Langue: Anglais
- When Timothy finally found work as a tester for a popular online MMORPG, his lifelong dream was fulfilled....
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Prix courant: 22,82$ ou 1 crédit
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Baby Zeke: No Rest
- The Diary of a Chicken Jockey, Book 6
- Auteur(s): Dr. Block
- Narrateur(s): Mark Sanderlin
- Durée: 1 h et 8 min
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With Herobrine momentarily defeated, but not destroyed, Zeke and his friends realize they are not safe unless they keep moving.
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Baby Zeke: No Rest
- The Diary of a Chicken Jockey, Book 6
- Narrateur(s): Mark Sanderlin
- Série: The Diary of a Chicken Jockey, Livre 6
- Durée: 1 h et 8 min
- Date de publication: 2016-03-24
- Langue: Anglais
- With Herobrine momentarily defeated, but not destroyed, Zeke and his friends realize they are not safe unless they keep moving....
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Prix courant: 9,20$ ou 1 crédit
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Turing's Cathedral
- The Origins of the Digital Universe
- Auteur(s): George Dyson
- Narrateur(s): Arthur Morey
- Durée: 15 h et 40 min
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Histoire
In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results....
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Turing's Cathedral
- The Origins of the Digital Universe
- Narrateur(s): Arthur Morey
- Durée: 15 h et 40 min
- Date de publication: 2012-03-06
- Langue: Anglais
- In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey....
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Prix courant: 27,97$ ou 1 crédit
Prix réduit: 27,97$ ou 1 crédit
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Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- Auteur(s): David L. Craddock
- Narrateur(s): Mike Rylander
- Durée: 8 h et 55 min
- Version intégrale
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Au global
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Performance
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Histoire
Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all - Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
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Took a while to get into, but well worth it!
- Écrit par Utilisateur anonyme le 2019-02-07
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Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- Narrateur(s): Mike Rylander
- Série: Stay Awhile and Listen, Livre 1
- Durée: 8 h et 55 min
- Date de publication: 2016-05-25
- Langue: Anglais
- Composed from exhaustive research and hundreds of personal interviews, this book divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart....
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Prix courant: 20,19$ ou 1 crédit
Prix réduit: 20,19$ ou 1 crédit
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