• Episode 108: Do Animals Play?
    Nov 10 2024
    Takeaways Animals exhibit playful behaviors that may not align with human definitions of play. The evolutionary purpose of play is debated, with some arguing it serves no clear function. Play can be seen as a reflection of the soul, contributing to joy and meaning in life. Understanding play in animals challenges our perception of their consciousness and dignity. Humans often impose unnecessary obstacles in play, unlike animals who play spontaneously. The act of play can be a way to explore deeper philosophical and theological questions. Playfulness is a universal trait that transcends species and cultures. The inner life of animals may be richer than we often acknowledge. Respecting play in animals can lead to a more compassionate view of their existence. Play is not just a human activity; it is a vital part of life for all sentient beings. Chapters 00:00 Introduction to Play and Animals 04:36 Exploring Animal Play: Definitions and Perspectives 18:14 The Evolutionary Question: Why Do Animals Play? 21:43 The Nature of Play and Evolution 28:19 Play as a Mechanism for Meaning 32:39 The Dignity of Animals and Play 36:56 Understanding Play Across Cultures 39:33 Looking Ahead: Future Conversations CALL TO ACTION: - Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) - Support us on Patreon (https://www.patreon.com/boardgamefaith/) - Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) - Discord us Discord (https://discord.gg/MRqDXEJZ)
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    43 mins
  • Episode 107: It's All A Game - Book Vibes!
    Oct 20 2024
    In this episode of Play Saves the World, hosts Daniel and Kevin explore the significance of play in human flourishing through the lens of the book 'It's All a Game' by Tristan Donovan. They discuss the history of board games, the cultural reflections within them, and how games can help manage fears. The conversation also touches on the evolution of popular games like The Game of Life and Monopoly, and how modern board games are shaped by societal changes. The hosts share personal recommendations for games they are currently enjoying, emphasizing the joy and connection that play brings to life. Takeaways Games have been a part of human history since ancient times. Cultural influences shape the design and themes of board games. The Game of Life has evolved to reflect societal changes. Modern board games often focus on cooperation rather than competition. Play can serve as a tool for managing fears and anxieties. Celebrating games can lead to their growth and popularity. The golden age of board gaming is marked by innovative designs. Games can reflect and critique societal issues, such as capitalism. The importance of social interaction in gaming experiences. Board games can provide a safe space to explore complex themes. Sound Bites "It's all a game." "Games are an essential part of human history." "Culture really shapes how we play." Chapters 00:00 Introduction to Play Saves the World Podcast 02:06 Exploring the Book: It's All a Game 05:57 The Ancient History of Games 09:34 Cultural Reflections in Board Games 13:44 The Evolution of The Game of Life 17:36 Modern Games and Cultural Commentary 21:43 The Influence of Play on Culture 25:03 The Role of Play in Managing Fears 32:19 Cultural Significance of Murder Mysteries 34:26 Celebrating What Grows: The Impact of Recognition 45:48 Current Board Game Trends and Recommendations CALL TO ACTION Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) Support us on Patreon (https://www.patreon.com/boardgamefaith/) Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) Discord us Discord (https://discord.gg/MRqDXEJZ)
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    52 mins
  • Episode 106: Human Flourishing in Digital Space
    Sep 29 2024
    In this episode of 'Play Saves the World', Daniel and Kevin engage with Dr. Rachel Kowert, a research psychologist specializing in the intersection of digital games and mental health. They explore the impact of digital games on human flourishing, the moral panic surrounding gaming, and the benefits of play for social skills and mood management. Dr. Kowert shares her journey into the field of gaming research, the misconceptions about video games, and the importance of understanding the underlying issues that may lead to problematic gaming behavior. The conversation culminates in a fun game segment, 'Game or Box', where they discuss the merits of a board game inspired by a video game. Takeaways Digital games can enhance social skills and creativity. Moral panic around video games has persisted for decades. Games are tools for connection and emotional management. Research shows games are not inherently harmful or addicting. Escapism through games can be healthy if not used for avoidance. Games can help manage moods and provide a sense of achievement. The impact of games on mental health is a growing field of study. Understanding the underlying issues is crucial for addressing gaming problems. Games can foster community and relationships among players. The design of games should prioritize player well-being. Sound Bites "Games are tools for connection and creativity." "Moral panic has lasted literally 50 years." "Games help us manage our moods and emotions." CALL TO ACTION: Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) Support us on Patreon (https://www.patreon.com/boardgamefaith/) Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) Discord us Discord (https://discord.gg/MRqDXEJZ)
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    53 mins
  • Episode 105: The Joy of Homing Pigeons
    Aug 25 2024
    In this episode of Play Saves the World, the hosts Daniel and Kevin are joined by Thomas Jones, also known as the Birdman, to discuss the love of homing pigeons. They talk about the different types of pigeons, the special abilities of homing pigeons, and the bond between humans and these birds. Thomas shares his personal journey with pigeons and how they saved his life by keeping him away from negative influences. The conversation also touches on the intelligence of crows and the role of nature in providing a sense of freedom and calm. Thomas shares how he got into raising and racing pigeons, including a story about hatching a pigeon from an egg found by his son. He talks about different types of pigeons and their abilities, as well as the process of racing pigeons. Thomas also discusses his ministry of releasing pigeons at funerals and weddings, explaining the symbolism behind it. He shares some fun facts about pigeons and surprises the hosts with a live pigeon named Wolf. The conversation ends with Thomas sharing his YouTube channel and the impact his videos have had on viewers. Takeaways Homing pigeons have a special ability to find their way back home no matter where they are released. Pigeons can form a strong bond with their owners and provide a sense of companionship and dependability. Nature and animals, like pigeons, can bring a sense of calm, joy, and connection to something greater. Hobbies and playful activities, such as keeping pigeons, can have a profound impact on one's life and provide a sense of purpose and meaning. Pigeon racing involves training and racing homing pigeons over long distances. Releasing pigeons at funerals and weddings symbolizes the release of the spirit and brings comfort to grieving families. Keeping pigeons requires regular cleaning and protection from predators. Pigeons can live up to 20 years in captivity. Pigeons have a heart rate of 600 beats per minute while flying. Different breeds of pigeons have different abilities and characteristics. Sound Bites "The birds actually were good for me and kept me away from a lot of things that I could have gotten involved in as a youth." "We can find calm and love in things that aren't actually affectionate." "Hello, Slater. Thank you. I think Slater is the first non-human guest we've had on this podcast." "I got one more surprise here thought I'd share before we go and this is Wolf" "Say hello to Wolf" "I'm embarrassed that I, I showed my ignorance in front of the bird man" Chapters 00:00 Introduction and Welcome 02:40 The Special Abilities of Homing Pigeons 07:58 The Bond Between Humans and Pigeons 13:23 The Calming and Freeing Power of Nature 20:52 Rediscovering Childhood Hobbies 24:49 Thomas's Journey into Raising and Racing Pigeons 32:40 The Symbolism of Releasing Pigeons at Funerals and Weddings 35:41 Fun Facts About Pigeons: Heart Rates and Training 41:01 The Challenges of Raising Pigeons: Cleaning and Care 43:37 The Longevity of Pigeons: Up to 20 Years in Captivity 45:51 Thomas's YouTube Channel: Sharing the Love for Pigeons CALL TO ACTION: Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) Support us on Patreon (https://www.patreon.com/boardgamefaith/) Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) Discord us Discord (https://discord.gg/MRqDXEJZ)
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    52 mins
  • Episode 104: To Play Is Human
    Aug 4 2024
    In this episode, Daniel and Kevin discuss the necessary and unnecessary aspects of play. They explore how play helps us focus on the present moment and be more present to the realities in front of us. They also discuss how play reflects the values of God and is a core element of our humanity. Playfulness allows us to be fully engaged in the present and brings joy and fulfillment to our lives. Play allows us to be present and free from the burden of seriousness. It is a way to engage in lightness and self-forgetfulness. Playfulness is a mark of divinity, as angels can fly because they take themselves lightly. Play is unnecessary and purposeless, which brings joy and freedom. It helps us reject the oppressive narratives of the world and embrace our core identity. Play is a revolutionary act that rejects the compulsory nature of work and allows us to be truly human. Takeaways Play is both necessary and unnecessary. It is unnecessary in the sense that it involves unnecessary obstacles and is an end unto itself. However, it is necessary for human flourishing and brings joy and fulfillment to our lives. Play helps us focus on the present moment and be more present to the realities in front of us. - It allows us to let go of worries about the future or regrets about the past. Playfulness reflects the values of God and is a core element of our humanity. It is a gift that allows us to fully engage in the present and experience the joy of being. Engaging in play can be a form of meditation or worship, where we focus on the present moment and let go of future-oriented or goal-oriented thinking. Play is a reminder that life is not just about achieving goals or being productive, but also about experiencing joy, connection, and the beauty of the present moment. Play allows us to be present and free from the burden of seriousness. Playfulness is a mark of divinity, as angels can fly because they take themselves lightly. Play is unnecessary and purposeless, which brings joy and freedom. Play helps us reject the oppressive narratives of the world and embrace our core identity. Play is a revolutionary act that rejects the compulsory nature of work and allows us to be truly human. Sound Bites "Play really helps us to focus on the gift of being over doing." "Play gives us the ability to be more present to the things right in front of us." "Play is the necessary unnecessary." "Creating points of focus and goals that are so unnecessary that we don't get tricked into thinking they are serious and important." "Creating a mandala that gets destroyed or moving a piece across a board that doesn't matter." "Play is a powerful tool for freedom and gracefulness." Chapters 00:00 Introduction 14:40 Recap of Previous Episodes 19:50 The Necessary Unnecessary: Play and Our Humanity 23:53 Play as a Reflection of God's Values 25:54 The Gifts of Playfulness: Joy and Fulfillment 29:16 Play: A Necessary and Defining Element of Our Humanity 32:10 The Power of Presence and the Freedom of Play 37:22 The Theology of Play: Connecting Play and Grace 46:48 Embracing Lightness and Laughter: The Oppression of Seriousness 50:23 Playfulness as a Revolutionary Act 57:15 The Joy of Being Light: Laughter and Freedom 01:00:51 Exploring Tabletop Games and the Joy of Raising Homing Pigeons CALL TO ACTION: - Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) - Support us on Patreon (https://www.patreon.com/boardgamefaith/) - Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) - Discord us Discord (https://discord.gg/MRqDXEJZ)
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    1 hr and 4 mins
  • Episode 103: Wired for Play
    Jul 14 2024
    Previously, We Discussed How Play is Non-Instrumental, Voluntary, and Unnecessary. And yet, as will discover this episode, it is a necessity for human flourishing. It is the "necessary unnecessity." Playfulness is ubiquitous for animal life Playfulness in Ubiquitous to Human Experience Since the Beginning - For Adults Too * Royal Game of Ur (2500 BC) * Barbara Ehrenreich - Dancing in the Streets - A History of Collective Joy * Herodotus - Games invented in Lydia (450 BC) * Chess, Go, Backgammon, Mancala - Africa, Asia, Middle East * Alfonso's Book of Games (1283) Playfulness is Behind Creativity and Cultural Advancement * Steven Johnson - Wonderland: How Play Made the Modern World * Banu Musa Brothers (9th century Baghdad) * Merlin's Magical Museum (Thomas Denton, 18-19th century England) * Punchcards lead to looms lead to computer programming Play is Essential for Human Development * Dr. Stuart Brown has written and taught extensively on this topic, discovering that play is essential for emotional, physical, and mental development and health--and that the absence of play can lead to social and emotional challenges later on in life. * Jonothan Haidt has recently also argued for the importance of free play for human development Play is Therefore a Basic Human Right * J. Drew Lanham - People have fought and died for the right of others to play * It is not a luxury; it is an essential part of being human * Dave Bindewald - In the face of suffering, our task is not to marginalize play, but to double-down on its importance. Jane McGonigal - Given that We are Wired for Play, How Can We Gamify Life? * Would probably still define work and play a little differently than she does (she says play is work we enjoy), but she is great at exploring ways to bring elements of play (voluntary, unnecessary obstacles) to work * What are some examples? * Quests to do chores * Tombstone Hold-Em * Crowdsourcing Research - Three Body Problem * However, they are still a means to an end. So What's Going On Here? If Play is Unnecessary, Why is it Such a Necessity? * On our next episode, the spiritual necessity of play Takeaways Play is a universal and essential part of the human experience, not just for children but also for adults. Playfulness and play have been present throughout history and across cultures, from ancient games to modern-day fashion and coding. Animals also engage in play, demonstrating the innate nature of playfulness. Play is a catalyst for human creativity and cultural achievements, shaping our society and civilization. Play allows for experimentation, exploration, and the development of new ideas and concepts. Play is a universal and essential part of the human experience. Bringing elements of play into other areas of life can lead to increased creativity, team building, and enjoyment. Games can be used to crowdsource solutions to complex problems. Sound Bites "Play is a universal and essential part of the human experience" "Animals play on various levels, demonstrating the innate nature of playfulness" "Playfulness is a major part of human culture and has shaped our creative and cultural achievements" "Energy and capitalism and growth, you know, these new areas and fields inventions come about really through play" "You know, can bypass our normal systems" "Play is not a luxury. It's an essential part of what it means to be human. It's a human right." CALL TO ACTION Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) Support us on Patreon (https://www.patreon.com/boardgamefaith/) Interact with us on Instagram (https://www.instagram.com/boardgamefaith/) Discord us Discord (https://discord.gg/MRqDXEJZ)
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    59 mins
  • Episode 102: What is Play?
    Jun 30 2024
    In this episode, Daniel and Kevin explore the concept of play and its distinction from work. They discuss how play is fundamentally non-instrumental, meaning it is not a means to an end. Play can generate its own purpose and goals, which are often short-lived and inconsequential but deeply meaningful. They reference the work of philosopher Bernard Suits, who argues that our true human identity is as the grasshopper, a playful creature, despite societal pressures to be like the ant, focused on work. Play and games are interconnected, as play requires some structure or rules to create a sense of playfulness. Play is defined as the voluntary attempt to overcome unnecessary obstacles. It is non-instrumental, meaning it is not a means to an end. Play is also unnecessary, but it is essential for human beings. It allows us to be fully human and brings meaning to our lives. Play can be structured or unstructured, but it always involves accepting certain obstacles or rules. It is distinct from work, which is instrumental and necessary for survival. Play is wired into our nature and is a fundamental part of being human. Takeaways Play is fundamentally non-instrumental, meaning it is not a means to an end Play can generate its own purpose and goals, which are often short-lived and inconsequential but deeply meaningful Our true human identity is as the grasshopper, a playful creature, despite societal pressures to be focused on work Play and games are interconnected, as play requires some structure or rules to create a sense of playfulness Play is the voluntary attempt to overcome unnecessary obstacles It is non-instrumental and not a means to an end Play is unnecessary but essential for human beings It can be structured or unstructured, but always involves accepting certain obstacles or rules Play is distinct from work, which is instrumental and necessary for survival Play is wired into our nature and is a fundamental part of being human Sound Bites "Play is fundamentally non-instrumental" "Play can generate its own end, its own goal" "Our true human identity is as the grasshopper" "The voluntary attempt to overcome unnecessary obstacles" "It is the necessary unnecessary to be human" "Play is without a means to an end" Chapters 00:00 Introduction and Recap 11:12 The Non-Instrumental Nature of Play 30:49 Embracing Our Inner Grasshopper 32:53 Introduction and Dalek Voice 37:30 The Definition of Play 45:21 The Essentiality of Play 54:34 Structured vs Unstructured Play 56:21 The Distinction Between Play and Work 59:42 Wired for Play
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    1 hr and 3 mins
  • Episode 101: What Is Work?
    Jun 16 2024
    To define what play is, we have to define what work is. (This isn’t all that unusual – scholars do it with secular vs. religious, or prose vs. poetry.) Work or labor is intentional human activity to support our needs and wants, or those of others or our larger group. Work is something we do for another purpose – it is 2-eyed, 1 eye to the activity itself and 1 to its outside result (payment, food, etc.). It is a means to an end. Work isn’t inherently bad. In the Bible it is implied that humans would work the earth before the Fall. Work is not a result of original sin, but original sin corrupts work, so that the ground is cursed, and there are thorns and thistles in our gardening. We will now sweat to make the bread we must eat. In fact, work can be marvelous - a sense of purpose and contribution and accomplishment - The pleasure of your earned paycheck for your labor - The ability to form and improve our world - The freedom to engage in different kinds of work to support us - The notion of vocation, that our work might be something God calls us to do with our time and energy Work and play are not necessarily opposed to each other Sometimes the distinction is said to be productivity, but this isn’t true (e.g., work day with nothing getting done versus Minecraft) Jane McGonagal says that play is just work we enjoy Brian Sutton-Smith: the opposite of work is depression One person’s work can be another person’s play (e.g., computer programming, professional athletes, spreadsheets) Work being play would be awesome!!! But clearly work can be oppressive Some forms of work are oppressive or dangerous – factories, or gig economy with no benefits and vulnerable employment Being underpaid because your labor is set by supply and demand You might hate your job but are stuck with it because you need the money If you cannot work you will have no way to support yourself You are vulnerable to work changing, being fired, AI The instrumentalization of all things, including our time (Oliver Burkeman) When we are only a cog in the machine, when we spend our days only in service to some other goal, then everything become a means to an end, and we never get to the end itself. Such instrumentalization also generates a disturbing lack of presence. We are always lost in the future (or sometimes the past), which spiritual traditions (and psychology) tell us are often the causes of restlessness and fear: “do not worry about tomorrow” (Luke 12), Buddhism’s grounding the present Protestant work ethic A rather strange valuing of work due to Protestant ideas about grace, salvation, and human effort (since you are saved by grace alone but cannot know if you are truly among the elect who are saved, your best hope is to be a good worker in the vague hope that this indicates your salvation, but it cannot actually impact it) As a result, we come to tie our sense of self worth and value to our work, to our productivity through work – so if you fail at work you fail at life. We value others based on their wealth and work habits Martin Luther King Jr. tied the Protestant Work Ethic to racism and the exploitation of the poor (“We have deluded ourselves into believing the myth that capitalism grew and prospered out of the Protestant ethic of hard work and sacrifice. The fact is that capitalism was built on the exploitation and suffering of black slaves and continues to thrive on the exploitation of the poor—both black and white, here and abroad.”) This impacts many Western Protestant cultures where one should stay extremely busy and complain about work a lot – don’t take vacation, let work consume you because it’s inherently good to work. As a result, we can feel a profound lack of freedom, value, and agency. The truth is: work is often overwhelming. It can be good. But it cannot save us. It is not our true purpose.
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    1 hr and 1 min